Hurt DoctorWhen writing a long running series, keeping track of continuity can get complicated. Writers and showrunners come in and out, and even we the fans have to admit that it’s unreasonable to expect every new staff writer to be perfectly versed on the entire history of the show (and that’s especially true for shows prior to the Internet). Inevitably, that means continuity issues crop up, but they’re not always a mistake, and it’s not always the writers who are solely responsible for continuity mistakes. Sometimes, to get things back on track–and more in line with the modern incarnation of the franchise–changes will have to be made, retroactively, to what had been previously established. Sometimes these are fairly small, like adjusting dates, but sometimes they’re so huge it’s impossible to ignore them. For better or worse, here are 4 of the biggest retcons in sci-fi franchise history.


4. Klingon Ridges–Star Trek

It's almost as if Worf knows the can of worms he's about to open.

It’s almost as if Worf knows what a can of worms he’s about to open.

This one started out as a fairly minor, cosmetic change. To put it simply, Klingons in Kirk’s (TOS) era look more or less just like humans, with darkened skin and prominent eyebrows, and by the time of the films and eventually TNG, the Klingons had so-called “bumpy foreheads,” bony ridges that covered the skull (and apparently other parts of the body, as we see with Worf). This was debated by fans from the moment it first showed up, to some extent, but most were willing to write it off as a result of the better special effects budget the movies and later series had. That is, the fan theory was that Klingons had always possessed these ridges, and the TOS episodes showing otherwise were merely an inaccurate recreation–what TVTropes calls a “Doylist” perspective.

However, when the 25th anniversary rolled around, and Deep Space 9 decided to celebrate by time traveling back to a classic TOS episode. And at that point, they brought Worf along, leading to a scene all about how different the Klingons looked, with Worf refusing to provide an explanation. Suddenly, what had once been a makeup problem was now a continuity issue. The Internet EXPLODED with raging debate on the matter, and it was up in the air for nearly ten years. Some degree of agreement was made that the ridges were a recent development… until Enterprise premiered as a prequel, using the “modern” TNG style makeup. Then it was a huge mess–first the Klingons had ridges, then they didn’t, then they did? What? The question was finally answered once and for all in a three episode story arc dealing with Khan-like Augments and Klingons, providing a retcon explanation for what never should’ve been a continuity issue in the first place.


3. The War Doctor–Doctor Who

I really don't have a problem with his existence, it just ruined my hopes for 12th Doctor story arcs.

I really don’t have a problem with his existence, it just ruined my hopes for 12th Doctor story arcs.

So, I’ve talked a bit before how the Time War was a perfect metaphor for “the wilderness years,” when Doctor Who was off the air. But the implication given to us by the show, based on the way the Doctor talks about going through the war, was that it was fought primarily by Eccleston’s Ninth Doctor. Heck, even by thinking of him as the Ninth Doctor, it implied that he directly followed McGann’s Eighth. Moffat is quick to point out that the numbered designations are only used by fans, never in the show (as it’s all “the same Doctor”)–but Moffat himself has been responsible for a number of montages of previous regenerations, starting with the First running all the way up to whomever was the current. The War Doctor, revealed at the end of series 7’s “Name of the Doctor,” was never in any of these. The explanation in show is that the Doctor has cast this incarnation aside, blaming him for the actions taken during the war that have caused the modern Doctors so much angst (not so same now, huh?). The thing is, many of these montages were performed by alien creatures that wouldn’t necessarily respect the Doctor’s decision to cast his name aside during his time as the War Doctor, such as in “The Eleventh Hour.”

The truth of this retconned “forgotten regeneration” is that Eccleston didn’t want to return for the 50th anniversary special, and they still wanted to do this Time War story that could bring Gallifrey back. So instead, they invented this War Doctor, and we never heard of him or saw him before because “this regeneration refused to call himself the Doctor.” It also gave them a nice out by bumping the number of consumed regenerations up by one, meaning that Matt Smith’s goodbye could be used to introduce a new regeneration cycle and get that whole problem out of the way. But by introducing this mystery War Doctor, a number of recent scenes no longer made sense, like Eleven’s use of regeneration energy in “Angels Take Manhattan” and his expectation of regeneration during “Let’s Kill Hitler” and attempted regeneration during “The Impossible Astronaut”–all episodes from only one season prior (or the same season!). Oops. This retcon didn’t cause huge problems, but it did rob them of some great dramatic opportunities (imagine a season or two of the Doctor knowing he’s on his last life. How amazing would that be, drama-wise?) and made several episodes seem sillier or confusing for those catching up.


2. Backdating the Republic–Star Wars

Kinda makes the ending really depressing knowing every character in this ending dies.

Kinda makes the movie really depressing knowing every character in this ending dies.

In Star Wars: Episode IV: A New Hope, Han Solo dismisses Obi Wan and Luke’s claims of being Jedis, and says that the Force is a “hokey religion” and ancient superstitions. With only the original trilogy to go by, this seems quite plausible–there are only a handful of Force users around, and all of them are very old characters, or at least of indeterminate age like Vader. They also speak of the old Republic as if it’s been gone for a long time, something that many of the characters have no direct knowledge of.

But with the prequels, we now know exactly how long passed between the fall of the Republic and the Jedi, and the events of A New Hope. The answer? 19 years, just long enough for Luke and Leia to grow up from the babies we see at the end of Episode III. But Han Solo is older than them by a good ten years; he should’ve been a kid when the Republic fell. Sure, maybe not old enough to really comprehend what it meant, but enough to remember what it was like. Enough to remember that there used to be an army of Jedi. And we can’t just chalk this up to Han being Han, either. The Imperial officers seen in A New Hope are just as dismissive of Vader’s abilities, and they’re even older than Han. Doesn’t anyone remember the big army of Jedi that fought in the Clone Wars? Or how about the Temple, prominently located in Coruscant? No? And this is all without getting into things like how it took them 20 years to get the Death Star operational, even though we can see significant progress already at the end of the prequels, or the fact that Chewbacca fought side-by-side with Yoda and helped him to escape Order 66. You’d think Chewie might go “Uh, Han, those Jedi aren’t a joke.”


1. The Stargate Network–Stargate (SG-1)

Seeing the symbols are the same ought to make it really easy to get home.

Seeing the symbols are the same ought to make it really easy to get home.

When adapting Stargate to a series, it’s easier to just say that they took a “broad strokes” approach to the film. Some version of the events, as we saw them in the film, essentially happened, but the details were very different. Ra in the film is not a Goa’uld parasite; instead he looks more like an Asgard, and is implied to be the last of his kind. He doesn’t have any kind of Jaffa, but instead regular humans working for him. But by far, the most problematic and egregious difference is the Stargate and how it works.

Both gates operate on the principle of rotating symbols and chevrons, but that’s about the extent of it. The operation of the Stargates is radically different in the series. Abydos in the film is located in a distant galaxy, while in the series it’s actually one of the closest gate-accessible worlds (and hence why it works without a DHD; stellar drift hadn’t moved it enough to break the lock). Where it gets to be more problematic is that in the series, all gates have identical symbols except for one, that one being its unique point-of-origin symbol. This makes it a simple matter to dial home, as you can just put in the generic Earth address and make sure that unique symbol is the last one you put in. But a huge part of the plot of the film is that they can’t just dial home; they have to decode the completely different set of symbols on the Abydos Stargate once they got there. It’s why Daniel had to come along, after all. If they get there and it’s the exact same symbols, there’s no problem, and no reason the team couldn’t leave once things got difficult. Perhaps they hadn’t figured out Earth’s address yet, but there’s nothing to indicate that was ever an issue (or else they wouldn’t have gone through in the first place). Heck, they don’t even show a DHD, making the real question how they dialed the gate at all.

This is one retcon that, while for the benefit of the series, even a broad strokes approach can’t save; the plot of the film as we saw it entirely falls apart after the retcon. I guess it’s a good thing we never saw that version on screen, huh?


Have any of these retcons ever troubled you? Are there any major retcons, for better or worse, that I missed? Let me know in the comments, or on twitter @RetroPhaseShift.