Posts Tagged ‘Star Trek: Deep Space 9’

Star Trek: Picard, and the Concept of Sequel Series

Star Trek Picard Sequel Series

As I write this, we are just two days away from something many Star Trek fans thought would never happen: the return of Patrick Stewart to the role of Captain Jean Luc Picard. While we haven’t seen even an episode of the show yet, it’s clearly not The Next Generation, whether fans want that or not. But what does it mean to revisit such a classic, impactful character in a sequel series all these years later? Why is now the time, and what can Picard bring to us that some other character couldn’t? And, for those of us who’ve dealt with major franchises before, what makes a series like this different from just another spin-off, like Voyager or Stargate Atlantis? Let’s take a look, here in 2020.

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4 Signs of A Doomsday Cult–Friday Four

The end of the world often looms large over sci-fi and fantasy settings; AI uprisings, alien invasions, experiments gone wrong and earth-shattering superweapons are just some of the ways your life could be cut short in an instant. After a while, people could begin to feel powerless, like their lives lose meaning when it could all be over regardless of what they do… so when someone shows up claiming they have the secret to salvation, who wouldn’t be at least a little inclined to listen? Be careful, though, because this smooth talking man with a plan might just have a very different goal in mind. Did you think people joined a doomsday cult for the fun of it?

Here are 4 things to look for when you’re trying to find out if this bold new group is actually selling snake venom instead of just snake oil.

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The Philosophy of Good Sci-Fi

This week saw the premiere of APB, yet another in a long line of police procedurals with a thin veneer of sci-fi slapped on top (the thinnest yet), the third on FOX in particular following the abysmal receptions of Almost Human and Minority Report (still can’t believe that got the green light). The basic premise is a Libertarian power fantasy: a tech billionaire, personally affected by crime, takes over the incompetently run police precinct by throwing his money around against the city’s politicians and turns it into his privately run force that works perfectly through the use of apps and drones and tech buzzword #37 not found. Admittedly, the premise annoys me on its face; this kind of billionaire “altruism” is just not true to reality, and by forcing this into the setting of a real, modern city like Chicago, it just makes the difference that much more stark. Yes, I’m aware it’s “inspired” by a real event, and the show had a female cop to voice the audience’s potential concerns in the pilot…

But, ironically, that’s exactly where it falls apart. In an attempt to head these off, they fall back on standard police tactics even where it doesn’t make sense, eschewing the tech advantage that they’ve built for “experience and street smarts beat all.” Trust me, the show had plenty of other issues in terms of acting and storytelling, but if it could commit to the idea at its core, it wouldn’t fall into the same category as its predecessors. Because after looking at dozens of these sci-fi TV shows over the last few years, there’s a pattern that’s emerged:

The longer a show has run, the more likely it is to have a clear philosophy to its story. Shows that aren’t founded on a core belief inevitably flounder and fail.

Why? Let’s take a look.

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4 Means of Sci-Fi Punishment–Friday Four

Crime is a fact of life in any civilization (well, almost), be it a wretched hive of scum and villainy or the upstanding Federation. And where there’s crime, there’s laws preventing it and punishments for breaking those laws. But with all this futuristic technology at our disposal, surely we can come up with something a little more interesting than steel bars and heavy fines, right? So here are 4 ways to deal with the convicts of the future, ensuring that they serve out their time… although whether these forms of sci-fi punishment are actually worse than rotting in a jail cell today is up for debate.

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4 Surprising Technologies for Your Next Superweapon–Friday Four

death-star-firingSo you’ve got some very big dreams of destruction to fulfill, and shopping around for Death Stars is a little bit tricky. I mean, there aren’t many manufacturers, and there’s sort of a de facto monopoly on who gets to own one… it’s hard for your average Joe Supervillain to get his hands on the kind of weapon. And hey, we might be mad scientists, but that doesn’t mean we’re all mad inventors, right? But fear not, my ambitious world-conquering friend. Superweapons are actually a lot easier to come by than you’ve probably been led to believe. Giant lasers aren’t the be-all, end-all of earth shattering kabooms. So here are 4 sci-fi technologies you might not have realized double as great superweapons (in order of difficulty to obtain, not destructive force).

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A Dismal Reflection: Apocalyptic Alternate Realities

turn-left-titanicWhen it comes to TV, things are always at risk of getting stale; if a series has a twenty episode season, for example, then a savvy viewer might realize that the lead actor’s character won’t die in episode 10. Characters rarely die at all, in fact, and permanent injuries mean permanent makeup (just ask Coulson how long he went one-handed). Even sets are rarely destroyed, since so much money goes into building them; with so little seemingly at stake (usually), it can be easy for the audience to stop seeing the enemies as threatening. How can you show the danger posed by our enemies without upsetting the status quo? Enter sci-fi’s favorite trick, the parallel universe/alternate timeline, where events and circumstances differ from the primary setting of the show in specific ways. By using these familiar-yet-strange settings, the writers can explore facets of the characters and the world in which they live that would usually be unavailable: how they might react to the destruction of their home, or the death of a critical character. Better still, since this alternate world is only around for an episode or two, massive changes to the status quo can be made, giving the writers a chance to explore apocalyptic themes that are usually out of reach.

What? No, it’s an utter coincidence I’m writing about apocalypses the same week as the election…

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Star Trek–The Humanist’s Guide to Morality

Enterprise TOS50 years ago today, Star Trek debuted on television for the first time. I know there’s no shortage of similar articles today; but whatever the motivation behind them, it all stands as a testament to the powerful impact the show has had, on both American culture in particular and the culture of the world in general. Star Trek, more than any other series, exemplifies the hopefulness and positivity in the future, to such an extent that it’s often the bar that other creators measure their work against. It was easy to be positive in the do-anything early days of modern sci-fi, but by sticking to its guns through 5 (and soon, hopefully, 6) live action series, Star Trek proved that it meant what it said.

But why does Star Trek appeal to the people that it does, and what makes it capable of staying so popular for so long? Let’s look at this briefly, by using myself as an example. That can’t be a bad idea, right?

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What Could Have Been: 4 Unproduced Star Trek Episodes

Unproduced Star Trek EpisodesWhile RetroPhaseShift’s focus is heavy on shows that didn’t make it so far, even sci-fi fans’ favorite shows, lasting several seasons, can have episodes that just never got produced, for whatever reason. Budget, practicality, or even the unfortunate demise of a character’s actor can all put the brakes on a script everyone was waiting to see. You’d think that with 7 seasons each, Star Trek‘s TNG-era spinoffs would’ve covered just about everything one could possibly want to say, and yet unproduced Star Trek episodes are definitely out there. Since we’ve already got a whole article dedicated to an undeveloped season of Enterprise episodes, I figured that this week, we’ll take a look at one episode from each of the other four shows and consider what could have been if these shows had been made.

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4 Cyborg Enhancements to Handle With Caution–Friday Four

Doctor who CyThere’s a lot to be said for cybernetics–they allow the blind to see, the deaf to hear, and the handicapped to walk once more (sometimes even as superheroes!). Such enhancements can be extremely impressive, sometimes offering vast improvements over your average human’s capabilities. But let’s not be chopping off limbs as an excuse to go full cyborg just yet; just as often, there’s a high cost associated with obtaining cybernetically enhanced strength or senses. We have to consider exactly what it is you’re giving up: your ability to touch, perhaps… or even your very personality. Here are four dangers commonly faced by those who’ve chased after the perfect blend of man and machine, to offer you a chance to avoid them.

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4 Ways to Prove You’re Trapped in a Simulation–Friday Four

Star Trek Holodeck SimulationAre you sure the world around you is real? You probably said yes, but are you really sure? What if you’re just trapped in a fabricated reality, completely unaware of what’s happened to you? If you’re a high ranking official, or someone with secret knowledge, then this is a constant threat, but it could be something as stupid as pissing off the wrong guy that’s landed you in this predicament. It happens more often than you think, and the mere idea is enough to drive some to madness; but fear not, because I’m here to help. Or maybe this article was planted in the simulation by your friends on the outside, but either way, here are 4 methods to prove whether or not you’re stuck in a world of illusion.

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