The Problem with Prequels
- August 4th, 2014
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I think everyone’s familiar with the Star Wars prequels, and how universally panned they are. There are a lot of reasons: bad writing, bad acting, pushing the limits of CGI and greenscreen way past where the early 2000s could realistically support them… but not all of the problems are so easy to explain. Some of them aren’t limited to just Star Wars, but rather common afflictions of all (or at least most) prequels. So today we’re going to examine the concept of the prequel, as one of the inevitable ramifications of the rampant efforts towards franchise creation over the last 20 years, and look at just where they often go wrong.